Having reached the ripe old age of 8, Arthur reflects on the favorite present from his 3rd birthday, a teddy bear named Stanley. While they're on their way to celebrate Arthur's parents' 10th wedding anniversary, the Reads' van breaks down, stranding the whole family. Arthur and D. The kids try to set world records on their own, then discover that they have a better chance if they work together. Arthur is looking forward to a class trip to a cave, although he is just a little concerned about how dark it will be in there.
After watching the classic horror movie "The Squirrels," Arthur and his friends are scared to step out onto the playground-or just about anywhere else. Fern seeks advice from Persimmony Glitchet, the mysterious and elusive author of the "Horrendously Horrible Happenings" book series. Arthur thinks his ant-farm project is sure to impress Mr. Ratburn-until the ants end up everywhere but in their farm.
Muffy starts an advice column in the school newspaper, but finds herself ignored when everyone turns to the mysterious Hoprah Linseed instead. Tired of constantly being in trouble because of their lies, the Tibble twins promise to tell only the truth. But is telling "every" truth that much better? Binky and Brain have a collision on the soccer field that severely strains their friendship, then find themselves stuck in the school parking lot together after everyone else's rides have come and gone.
Click and Clack of "Car Talk" offer some helpful advice as Arthur desperately tries to prevent his parents from replacing the beloved family car.
Jenna is finally invited to Muffy's annual slumber party, but is terrified that the others will learn her awful secret: that she occasionally wets the bed. A magical trip through time lets D. Inspired by a field trip to Amish country, Buster vows to forgo all modern conveniences when he gets back home-but that's easier said than done.
Sue Ellen dislikes math, until she comes across a problem that her artistic vision cannot solve. Sue Ellen finally gets to meet her pen pal, however, he is more interested in fashion than learning about Sue Ellen's life. Binky, who's repeating the 3rd grade, dreads Mr. Ratburn's annual class sleepover at the science museum because he remembers how boring it was the first time around.
But a new exhibit on visions of the future surprises him. When Mom gets a bad cold and then gives it to Dad, Arthur and D. Lakewood Elementary is hosting a Parents Open House. How will the kids survive their parents' embarrassing antics? Buster hates being the only kid without a Cybertoy, so he decides to "borrow" one from the store Pal is itching like crazy.
Could the culprit be Pepe, an Italian circus flea? Emily returns from her summer in Paris with the amazing news that she's been kissed Prunella does her room over in a Henry Skreever theme to get ready for a visit from Marina, then panics when she realizes she doesn't know how Marina, who is blind, will react to decorations she can't see. Six months, two weeks, and four days after it disappeared, D. But how can she stop it from being stolen again?
The cool new game show "RiddleQuest" poses a really old riddle: Is winning really everything? Arthur's wish to play hooky becomes a group pact when the kids start daring and double-daring one another, but things don't go as planned. Carl's accordion routines are hindering George's puppet show rehearsals.
Buster enlists Binky's help to keep him from gorging on delicious cookies. George creates a piece of art for the county-wide art show with the help of guest artist Kevin Sampson. When Arthur gets angry over a pair of sneakers, he has to learn how to control his temper. Overindulging in sweets leads to a night of very strange dreams for Arthur. After Grandpa Dave shows them a secret map, Arthur and D. George is inspired to write and perform his own blues song after hearing the music of Koko Taylor.
But stage fright and self-doubt overwhelm him? What will happen if she blurts out? The kids find support from parents and teachers when a fire forces the elementary school to close. This episode is basically a slap in the face to Binky's character development. In the earlier episodes, he acted more like a bully, but softened up as the series progressed.
In this episode, however, he suddenly starts acting like a bigger bully than he was before. The episode tries to make the viewer sympathize with Binky, but fails to do so because of how he is portrayed.
Aside from getting sent to the principal's office, Binky never gets punished for his antics later on in the episode and never apologizes to his friends. Bad ending: Despite trying to sabotage everyone's instruments, Binky still gets accepted in the orchestra all because the judge liked the sound of his clarinet. Also, while everyone else shows support for Binky, he knocks George over, which shows that he doesn't care.
Redeeming Qualities The first few minutes of the episode are okay. He is at the music shop with his parents, trying to convince them to buy him a new clarinet. Unfortunately, the shop is too expensive and Binky throws away his old instrument in disgust. The kids realize Binky is acting out because his clarinet is in bad shape for the orchestra auditions. As Binky gets ideas from from a more two dimensional cartoon villain, the boys attempt to fix his clarinet.
Binky orders them to get out so he can focus on his evil scheme. He takes out his own clarinet and plays a short piece on his faulty clarinet. The judges tell him that Binky can still make the piece sound good even on his warped clarinet which makes him a true musician!
Binky wins the coveted spot and the orchestra promises to pay for a new clarinet. As Binky trips George before walking off into the sunset, Arthur corrects him. Plus, a bumbling Mr.
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